Generative AI

ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion

RRemy SabathierDDavid NovotnyNNiloy J. MitraTTom Monnier
Published
January 22, 2026
Authors
4
Word Count
9,143

Revolutionizing 3D animation with fast, high-quality mesh generation.

Abstract

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh, a generative model that predicts production-ready 3D meshes "in action" in a feed-forward manner. Drawing inspiration from early video models, our key insight is to modify existing 3D diffusion models to include a temporal axis, resulting in a framework we dubbed "temporal 3D diffusion". Specifically, we first adapt the 3D diffusion stage to generate a sequence of synchronized latents representing time-varying and independent 3D shapes. Second, we design a temporal 3D autoencoder that translates a sequence of independent shapes into the corresponding deformations of a pre-defined reference shape, allowing us to build an animation. Combining these two components, ActionMesh generates animated 3D meshes from different inputs like a monocular video, a text description, or even a 3D mesh with a text prompt describing its animation. Besides, compared to previous approaches, our method is fast and produces results that are rig-free and topology consistent, hence enabling rapid iteration and seamless applications like texturing and retargeting. We evaluate our model on standard video-to-4D benchmarks (Consistent4D, Objaverse) and report state-of-the-art performances on both geometric accuracy and temporal consistency, demonstrating that our model can deliver animated 3D meshes with unprecedented speed and quality.

Key Takeaways

  • 1

    ActionMesh generates high-quality, animated 3D meshes rapidly.

  • 2

    Utilizes temporal 3D diffusion for consistent topology.

  • 3

    Outperforms existing methods in speed and accuracy.

Limitations

  • Cannot model topological changes; struggles with occlusions.

  • Assumes fixed connectivity, limiting complex motion handling.

Keywords

3D diffusion modelstemporal axislatent sequencestemporal 3D autoencoderreference shape4D benchmarksgeometric accuracytemporal consistency

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ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion | Paperchime